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							- using System;
 
- using System.Drawing;
 
- using System.Runtime.InteropServices;
 
- namespace PRSDesktop
 
- {
 
-     /// <summary>
 
-     ///     Provides functions to capture the entire screen, or a particular window, and save it to a file.
 
-     /// </summary>
 
-     public class ScreenCapture
 
-     {
 
-         /// <summary>
 
-         ///     Creates an Image object containing a screen shot of the entire desktop
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         public Bitmap CaptureScreen()
 
-         {
 
-             return CaptureWindow(User32.GetDesktopWindow());
 
-         }
 
-         /// <summary>
 
-         ///     Creates an Image object containing a screen shot of a section of the desktop
 
-         /// </summary>
 
-         /// <returns></returns>
 
-         public Bitmap CaptureScreen(int x, int y, int w, int h)
 
-         {
 
-             return CaptureWindow(User32.GetDesktopWindow(), x, y, w, h);
 
-         }
 
-         public Bitmap CaptureWindow(IntPtr handle)
 
-         {
 
-             var windowRect = new User32.RECT();
 
-             User32.GetWindowRect(handle, ref windowRect);
 
-             var width = windowRect.right - windowRect.left;
 
-             var height = windowRect.bottom - windowRect.top;
 
-             return CaptureWindow(handle, 0, 0, width, height);
 
-         }
 
-         /// <summary>
 
-         ///     Creates an Image object containing a screen shot of a specific window
 
-         /// </summary>
 
-         /// <param name="handle">The handle to the window. (In windows forms, this is obtained by the Handle property)</param>
 
-         /// <returns></returns>
 
-         public Bitmap CaptureWindow(IntPtr handle, int x, int y, int w, int h)
 
-         {
 
-             // get te hDC of the target window
 
-             var hdcSrc = User32.GetWindowDC(handle);
 
-             // get the size
 
-             var windowRect = new User32.RECT { left = x, top = y, right = x + w, bottom = y + h };
 
-             //User32.GetWindowRect(handle, ref windowRect);
 
-             //int width = windowRect.right - windowRect.left;
 
-             //int height = windowRect.bottom - windowRect.top;
 
-             // create a device context we can copy to
 
-             var hdcDest = GDI32.CreateCompatibleDC(hdcSrc);
 
-             // create a bitmap we can copy it to,
 
-             // using GetDeviceCaps to get the width/height
 
-             var hBitmap = GDI32.CreateCompatibleBitmap(hdcSrc, w, h);
 
-             // select the bitmap object
 
-             var hOld = GDI32.SelectObject(hdcDest, hBitmap);
 
-             // bitblt over
 
-             GDI32.BitBlt(hdcDest, 0, 0, w, h, hdcSrc, x, y, GDI32.SRCCOPY);
 
-             // restore selection
 
-             GDI32.SelectObject(hdcDest, hOld);
 
-             // clean up 
 
-             GDI32.DeleteDC(hdcDest);
 
-             User32.ReleaseDC(handle, hdcSrc);
 
-             // get a .NET image object for it
 
-             var img = Image.FromHbitmap(hBitmap);
 
-             // free up the Bitmap object
 
-             GDI32.DeleteObject(hBitmap);
 
-             return img;
 
-         }
 
-         /// <summary>
 
-         ///     Helper class containing Gdi32 API functions
 
-         /// </summary>
 
-         private class GDI32
 
-         {
 
-             public const int SRCCOPY = 0x00CC0020; // BitBlt dwRop parameter
 
-             [DllImport("gdi32.dll")]
 
-             public static extern bool BitBlt(IntPtr hObject, int nXDest, int nYDest,
 
-                 int nWidth, int nHeight, IntPtr hObjectSource,
 
-                 int nXSrc, int nYSrc, int dwRop);
 
-             [DllImport("gdi32.dll")]
 
-             public static extern IntPtr CreateCompatibleBitmap(IntPtr hDC, int nWidth,
 
-                 int nHeight);
 
-             [DllImport("gdi32.dll")]
 
-             public static extern IntPtr CreateCompatibleDC(IntPtr hDC);
 
-             [DllImport("gdi32.dll")]
 
-             public static extern bool DeleteDC(IntPtr hDC);
 
-             [DllImport("gdi32.dll")]
 
-             public static extern bool DeleteObject(IntPtr hObject);
 
-             [DllImport("gdi32.dll")]
 
-             public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
 
-         }
 
-         /// <summary>
 
-         ///     Helper class containing User32 API functions
 
-         /// </summary>
 
-         private class User32
 
-         {
 
-             [DllImport("user32.dll")]
 
-             public static extern IntPtr GetDesktopWindow();
 
-             [DllImport("user32.dll")]
 
-             public static extern IntPtr GetWindowDC(IntPtr hWnd);
 
-             [DllImport("user32.dll")]
 
-             public static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDC);
 
-             [DllImport("user32.dll")]
 
-             public static extern IntPtr GetWindowRect(IntPtr hWnd, ref RECT rect);
 
-             [StructLayout(LayoutKind.Sequential)]
 
-             public struct RECT
 
-             {
 
-                 public int left;
 
-                 public int top;
 
-                 public int right;
 
-                 public int bottom;
 
-             }
 
-         }
 
-     }
 
- }
 
 
  |