using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace FastReport.Export.Hpgl.Commands { /// /// FP command /// Shading of the inside of polygon defined as polygon buffer by PM, PA/PR, /// PU/PD, AA/AR, CI, and CT command is carried out. Pen position after command /// and pen up / down state will be in state before command. /// public class FillPolygon : CommandBase { public FillPolygon() : base() { Name = "FP"; } } }