using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace FastReport.Export.Hpgl.Commands
{
///
/// FP command
/// Shading of the inside of polygon defined as polygon buffer by PM, PA/PR,
/// PU/PD, AA/AR, CI, and CT command is carried out. Pen position after command
/// and pen up / down state will be in state before command.
///
public class FillPolygon : CommandBase
{
public FillPolygon() : base()
{
Name = "FP";
}
}
}